
Also included are dozens of unique skills and perks to choose from, each with a dazzling variety of effects!
Experience S.P.E.C.I.A.L.! – Vault-Tec® engineers bring you the latest in human ability simulation – the SPECIAL Character System! Utilizing new breakthroughs in points-based ability representation, SPECIAL affords unlimited customization of your character. Limitless Freedom! – Take in the sights and sounds of the vast Capital Wasteland! See the great monuments of the United States lying in post-apocalyptic ruin! You make the choices that define you and change the world. Leaving the only home you’ve ever known, you emerge from the Vault into the harsh Wasteland sun to search for your father, and the truth. Yet one fateful morning, you awake to find that your father has defied the Overseer and left the comfort and security afforded by Vault 101 for reasons unknown. Giant Insects, Raiders, Slavers, and yes, even Super Mutants are all no match for superior Vault-Tec engineering. Though the global atomic war of 2077 left the US all but destroyed, the residents of Vault 101 enjoy a life free from the constant stress of the outside world. For 200 years, Vault 101 has faithfully served the surviving residents of Washington DC and its environs, now known as the Capital Wasteland. 44 Magnum revolver* ( Mysterious Magnum*) This is because of an issue with all non-hitscan weapons with explosive effects. only the explosion and burning effect are.
The projectile damage is not dealt outside of V.A.T.S. Removing both weapons from your inventory will fix this problem. When getting an incinerator to repair the heavy incinerator it some times it may not let you repair it. In V.A.T.S., it fires in a burst of three shots, but only uses one unit of ammunition.
The flamer and incinerator also fire exactly the same amount of fuel before breaking. Despite it mounting two more fuel tanks than the incinerator, there is no corresponding increase in fuel capacity. This weapon can be repaired with the standard incinerator. Marked men may carry one at higher levels. Y-17 master trauma harnesses sometimes carry them after level 40. Silver Rush - The Van Graffs have been known to sell it after level 16. NCR heavy troopers carry them at higher levels. Black Rock cave - The nightkin masters inside can carry it. Black Mountain - Super mutant masters and nightkin masters often carry it at higher levels. Jack Rabbit Springs - The super mutants located there often carry it. Durability (number of attacks before breaking) Damage per attack (damage per projectile)